
Droom
Keep in mind the code changes every time, so it can't just be given out.
Get the code BUNCO
Here is how to get each piece.
B: Find the memorandum in the trash, go to the orange drink on the table, click on it, then click on your lighter. The number is now on the memo.
U: The very first poster you see after waking up. Click it twice and you will take it, click it in your inventory to find the number.
N: The strange bird like painting in the room. Click it twice to make it fall. Click it again for the nail and hook. Click it again for the number.
C: Look on top of the lockers. The book in the magazine has the next number.
O: Slightly more complicated. First click the window of the door next to the safe. Then click on the blue ashtray twice to get it. The use the ashtray on the window to open it up. Now you need to be able to get the key. Once the window is broken, click on the nail and hook that you got before and click on the video tape that is below the TV. You now have a fishing line. Use that to get the key and use the key on the far left locker. Now you have another key and a pager. Click on view the message on the pager and it will show you the screen. Look for an o and a number next to each other. That number is the one you need.
Entering the code
Once you have all the numbers, order them according to the letter associated witht them. You need to spell "bunco". Then use the key you got from the locker on the safe and enter the code, then click on the key on the left of the number pad.
Example Code bunco (38629)
= b (3)

= u (8)

= n (6)

= c (2)

= o (9)

How to escape
Keep in mind that you can't open the hatch until you have made a mask for both you and her. So use the handkerchief on the orange drink first, then the lingerie. Also, you can't move the locker or the table until you click on the trapdoor. Once you do that you can move the locker first, then the table to escape.
Getting the four endings
There are two variables for getting the endings. Whether or not you take the rope and whether or not your total clicks used (not counting the directional arrows) is under 50. The rope is in the cell after you free the girl. So to get the four endings you need to combine these in different ways:
Got the rope + under 50 clicks = ending 1
Ignored the rope + under 50 clicks = ending 2 ("happy ending")
Got the rope + over 50 clicks = ending 3
Ignored the rope + over 50 clicks = ending 4 ("bad ending")
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