OPENING SCENE: Beach 1. SPACE through the opening conversation with Sandra (Busty Woman.) 2. TAKE CONCH SHELL. 3. Notice the oddly shaped cloud upper right. 4. Click on RIGHT arrow. SANDRA'S HUT - EXTERIOR 1. Click on Firepit just to look. 2. Notice oddly shaped cloud upper right. 3. Click on FORWARD arrow to enter HUT. SANDRA'S HUT - INTERIOR 1. Click on FISH CUTS. 2. TAKE FISH CUTS. 3. Click on Fish Trophy. 4. Click on SANDRA. 5. SPACE through conversation. Get information from Sandra. 6. Click on Faint Outline to the Right of Shelves, just to look. 7. EXIT hut. 8. EXIT back to BEACH. BEACH 1. Click LOWER arrow. ROCKY PATH 1. Click on ROCKS just to look. 2. Click on SHRUB just to look. 3. Click on FORWARD arrow. GATE CROSSROADS 1. Click on SIGN just to look. 2. Click on GATE. Get information. 3. Click on RIGHT arrow (to Observatory.) CRACKED WALL 1. Click on CRACK. Get information. 2. EXIT to CROSSRAODS. 3. Click on LEFT arrow (to TOWN). TOWN CENTER 1. Click on COIN (lower right foreground). Get information. 2. Click on FORWARD arrow. FOUR WAY INTERSECTION 1. Click on FORWARD arrow (to ELDER). ELDER'S HUT - EXTERIOR 1. Click on DOG. Get information. 2. Click on BOWL. Get information. 3. Click on INVENTORY. Select FISH CUTS. Put FISH CUTS in BOWL. 4. Enter HUT. TERRA - INTERIOR HUT 1. Click on TERRA. Have a conversation. Get information. 2. Click on TV, just to look. 3. EXIT Hut. 4. EXIT to INTERSECTION. 5. Click on LEFT arrow to Enter INFO TENT. INFO TENT - INTERIOR 1. Click on WOMAN (Paula). Ask every question you can. Get information. (You may want to make some notes.) 2. EXIT to INTERSECTION. 3. Click on RIGHT arrow (to FARM). FARM - EXTERIOR 1. Click on the BROKEN WINDOW just to look. 2. Click on the OUTHOUSE. Get info. 3. Click on the RIGHT arrow to ENTER OUTHOUSE. OUTHOUSE - INTERIOR 1. Click on the TOILET PAPER ROLL. TAKE ROLL. 2. Click on TOILET just to look. 3. EXIT OUTHOUSE. 4. Click on the LEFT arrow to ENTER FARMHOUSE. FARMHOUSE - FIRST ROOM 1. Click on the HOE just to look. 2. Click on the GRAPPLING HOOK. TAKE GRAPPLING HOOK. 3. Click on the RAKE just to look. 4. Click on the SICKLE just to look. 5. Click on the LEFT arrow to ENTER KITCHEN. FARMHOUSE - KITCHEN 1. Click on the GLASS JAR. TAKE EMPTY GLASS JAR. 2. Click on the SINK just to look. 3. Click on the MICROWAVE. Notice the time (4:30). 4. Click on the SPATULA. Take COUNT SPATULA. (Requires multiple clicks.) 5. Click on the OVEN just to look. 6. Click on the FRIDGE just to look. *You are done here. You never have to come back to the KITCHEN. 7. Click on RIGHT arrow to EXIT KITCHEN. 8. Click on LOWER arrow to EXIT FIRST ROOM. (You are done here. You never have to come back to the FIRST ROOM. FARM - EXTERIOR 1. Click on the ODDLY SHAPED CLOUD. Remember you saw it here. 2. Click on the LITTLE PEN. 3. Click on the UPPER arrow to go to the PEN. BULL PEN 1. Click on the BULL. Get information. 2. EXIT PEN. 3. Click on LOWER arrow to EXIT FARM. 4. Click on LOWER arrow to EXIT to TOWN. TOWN CENTER 1. Click on INVENTORY. Select COUNT SPATULA. Use SPATULA on COIN. TAKE COIN. 2. Click on RIGHT arrow (to STAIRS). POOL 1. Click on YELLOW SOAP just to look. 2. Click on POOL just to look. 3. Click on TERRA in POOL. She tell's you to go away. 4. Click on CLOTHES by POOL just to look. 5. Click on DOLLAR BILL (upper left background). TAKE DOLLAR BILL. 6. Click on WINDOW. Get information. 7. EXIT to TOWN. 8. ENTER DOLLAR STORE. DOLLAR STORE (LORA) 1. Click on Lora. Get information. 2. EXAMINE large item (GUN) in foreground. Get information. 3. EXAMINE items on SHELF. (Pay attention to what the items are and where they are located.) 3. Click on ITEM (VIBRATOR) on LOWER RIGHT section of SHELF. BUY VIBRATOR. 4. EXIT to TOWN. 5. Go all the way back to SANDRA'S HUT. 6. ENTER HUT. SANDRA'S HUT - INTERIOR 1. Click on INVENTORY. Select VIBRATOR. Click on SANDRA. 2. Sandra thanks you and GIVES you a CROWBAR. (Check your inventory to make sure it is there before you leave.) 3. EXIT Hut. RETURN TO POOL 1. Click on INVENTORY. Select CROWBAR. Use CROWBAR on WINDOW. 2. ENTER WINDOW to STORAGE ROOM. STORAGE ROOM 1 1. Click on CIGARETTES. TAKE CIGARETTES. 2. Click on GUNPOWDER. Get information. 3. Click on CLOCK. Highlight the "000" with your cursor. Type 430. Click ENTER. 4. LOOK below the SHELVES. Click on BREAST PUMP. TAKE BREAST PUMP. 5. Notice the MAP taped up over the boarded up door. This is the map to the CAVES. Make a note of the moves. (Or not. The CAVES aren't that difficult to get through.) *You are done here. You never have to come back to STORAGE ROOM 1. 6. EXIT to POOL. RETURN TO TOWN 1. Click on TOP LEFT arrow to ENTER PAWN SHOP. 2. Click on GIRL (AMAELIA) 2 times. Get information. 3. Click on INVENTORY. Select CIGARETTES. USE CIGARETTES on AMAELIA. 4. Amaelia gives you GUNPOWDER. 5. EXIT to TOWN. 6. Click on FORWARD arrow. Go to TERRA'S HUT. TERRA'S HUT - INTERIOR 1. Click on TERRA. She will make DYNAMITE for you. 2. EXIT and RETURN to TOWN. 3. Click LOWER arrow to Exit to GATE CROSSROADS. 4. Click RIGHT arrow to go to CLAY WALL (Observatory). 5. Open INVENTORY. Select DYNAMITE. Use DYNAMITE on CRACK. 6. CLAY WALL is destroyed. *Inventory check! Make sure you have the following items before proceeding: breast pump, coin, crowbar, grappling hook, conch shell, Count Spatula, and EMPTY GLASS JAR. CLEARED OBSERVATORY PATH 1. Click on UPPER arrow. CAVES 1. Click UPPER arrow to ENTER CAVES. 2. Navigate the CAVES: L, F, F, R, R, L, F, L, F, L, F. You should end up on the CLIFF. CLIFF AND GONDOLA 1. Click on the machine (GONDOLA) at center. Get information. 2. Click on GEARBOX. Get information. 3. Click on UPPER LEFT arrow to go to WELL. 4. Click on WATER in WELL. Get information. 5. Open INVENTORY. Select EMPTY GLASS JAR. USE JAR on WATER. 6. EXIT to CLIFF. 7. Click on BRANCH. Get information. 8. Open INVENTORY. Select GRAPPLING HOOK. USE HOOK on BRANCH. 9. Click on ROPE and climb up. OBSERVATORY ENTRANCE 1. Notice the oddly shaped cloud. 2. Click on the TELESCOPE just to look. 3. ENTER OBSERVATORY. TELESCOPE ROOM 1. Click on TELESCOPE. Get information. 2. Click on COIN SLOT. DO NOT USE YET! 3. Click on the white LOCKER DOOR. Get information. 4. Open INVENTORY. Select CROWBAR. USE CROWBAR on LOCKER. 5. Click on SILVER KEY. TAKE SILVER (WEST GATE) KEY. 6. EXIT down ladder. FURNACE ROOM 1. Click on WARNING SIGN. Get information. 2. Click on GEAR. TAKE GEAR. 3. Click on the FURNACE just to look. 4. Click on UPPER RIGHT EDGE og FURNACE. Get information. 5. Open INVENTORY. Select WATER JAR. USE WATER JAR on UPPER RIGHT EDGE of FURNACE. (You should get a message that says you poured the water into the furnace.) 6. EXIT up the ladder. 7.Click on UPPER Arrow to go to DOME. 8. Click on PAPER. Get information. 9. Click on CONTROL PANEL. CONTROL PANEL 1. Turn all the switches on the CONTROL PANEL to the POSITIVE (+) position by clicking the RED BUTTONS. I don't know if I can explain this very well but try turning them all to negative first then start from the left and switch the center button, the pattern it makes is a sideways T so if you go with that, you'll press a center button then a bottom button on the first or second row over from the one you were just on and continue this pattern, you will switch a couple of them back to negative but then your next move will cancel that out. hope this helps. * Note: The CONTROL PANEL does NOT reset if you exit the scene. This makes giving precise instructions on toggling the buttons in the right order rather difficult. The best thing to do is to set all the switches to NEGATIVE (-) first, then use the following solution: O O 3 O 6 O O 1 O O 4 O O 7 O O 2 O 3 O O 2. Click on POWER. Get information. 3. EXIT to TELESCOPE ROOM. 4. Click on TELESCOPE. Get information. 5. Open INVENTORY. Select COIN. USE COIN on COIN SLOT. 6. Click on TELESCOPE to LOOK. 7. EXIT to CLIFF AND GONDOLA. 8. Open INVENTORY. Select GEAR. USE GEAR on GEARBOX. 9. Click on GONDOLA BOX. Ride GONDOLA down to CAVES. 10. Go all the way back to SANDRA'S HUT. SANDRA'S HUT - INTERIOR 1. Open INVENTORY. Select BREAST PUMP. USE BREAT PUMP on SANDRA. 2. SANDRA will fill the pump and GIVE you BREAST MILK. Check your INVENTORY to make sure the GLASS JAR is filled with milk before you leave. 3. EXIT HUT. 4. Go all the way BACK to TOWN. 5. ENTER DOLLAR STORE. DOLLAR STORE (LORA) 1. Click on the GUN. Get information. 2. Open INVENTORY. Select MILK. USE MILK on LORA. 3. LORA will GIVE you the GUN. 4. EXIT to TOWN. 5. EXIT to GATE CROSSROADS. 6. Open Inventory. Select SILVER KEY. USE KEY on GATE. WEST 1. Click on RIGHT arrow. 2. Click on WATERFALL. Get information. Click on other hot spots. EXIT to 3-way 3. Click on LEFT arrow. 4. Click on PILE of DRY THATCH (commonly known as hay). Get information. Click on other hot spots. Notice the oddly shaped cloud. EXIT to 3-way pa 5. Click on CENTER arrow. 6. Click on the BRITTLE BRANCHES. Get information. 7. Click on the STUPID MOSS. Get information. 8. Click on the UPPER RIGHT arrow (to Volcano). 9. Click on VOLCANO. Get information. 10. Click on LOWER arrow to EXIT. 11. Click on UPPER LEFT arrow (to GOLIATH). 12. Click on GOLIATH. Get information. 13. Open INVENTORY. Select HAND CANNON. USE HAND CANNON on GOLIATH. Goliath is blown away. You now have a clear path. 14. Click on FORWARD arrow. STUPID GREEN *GUY (WENDEL) 1. Click on the STUPID GREEN guy. Get information. 2. Click on RIGHT arrow. 3. Ignore the JUNGLE and click on the RIGHT arrow. BUILDING EXTERIOR 1. Click on the DOOR just to look. 2. Click on the WINDOW just to look. 3. Click on the PIPE. ENTER the PIPE. STORAGE ROOM 2 1. Click on everything in the left-hand shelf. TAKE LAXATIVE. 2. Click on all the boxes if you feel like it.There's nothing in them. 3. Click on the LADDER to go UP. SPIDER WEB 1. Click on the SPIDER WEB. Get information. 2. EXIT down LADDER. STORAGE ROOM 2 1. Click on the RIGHT arrow. 2. Click on the VOLCANO just for fun. 3. EXIT back to STORAGE ROOM. 4. Click on the LOWER arrow to EXIT. 5. Climb out of the PIPE, then click on the LOWER arrow. 6. Click on the GREEN JUNGLE. JUMP DOWN. You find yourself back at the BRITTLE BRANCHES and STUPID MOSS. 7. Click on LOWER arrow. 8. Go all the way back to the FARM. FARM EXTERIOR 1. Click on the PEN. 2. Open INVENTORY. Select LAXATIVES. USE LAXATIVES on BULL. Take BULLS**T. 3. Go all the way back to the GATE CROSSROADS. 4. Open INVENTORY. Select SILVER Key. USE KEY on GATE. 5. Click on the CENTER arrow. 6. Click on the UPPER LEFT arrow. 7. Click on the FORWARD arrow. 8. You are back to Wendel. Open INVENTORY. Select BULLS**T. USE BULLS**T on WENDEL.WENDEL goes away as promised. 9. Click on LEFT arrow. SKELETAL REMAINS 1. Click on the SKELETAL REMAINS. Get information. ENTER SKELETAL REMAINS. 2. Check out the RIGHT and LEFT entrances if you want. 3. Click the FORWARD arrow, then another FORWARD arrow. 4. Get ambushed by RINA. Have a conversation. Get information. RINA GIVES you a KNIFE. 5. EXIT SKELETAL REMAINS. 6. Go all the way back to the STUPID MOSS. STUPID MOSS 1. Open INVENTORY. Select KNIFE. USE KNIFE on STUPID MOSS. 2. Click on LOWER RIGHT arrow to ENTER CAVE. FENCED AREA 1. Click on the CRAB. Get information. 2. Click on the LEVER. Get information. 3. Open INVENTORY. Select CONCH SHELL. USE SHELL on CRAB. The CRAB will work the LEVER for you. 4. EXIT scene. 5. Click on UPPER RIGHT arrow (to VOLCANO). 6. Click on UPPER arrow to ENTER VOLCANO. 7. Click on UPPER arrow to ENTER CAVERN. 8. Cick on FORWARD arrow, then another FORWARD arrow. You arrive at the AIRSHIP. AIRSHIP - EXTERIOR 1. Click on ENGINE. Get information. 2. Click on area of MISSING ENGINE. Get information. 3. ENTER AIRSHIP. AIRSHIP - INTERIOR 1. Click on RINA. Get information. 2. Click on KEYHOLE. Get information. 3. Click on BATTERY HOLDER (upper foreground). Get information. 4. Click on FLAMETHROWER (left foreground). TAKE FLAMETHROWER. 5. EXIT AIRSHIP. 6. Go all the way back to the PILE of THATCH. PILE OF THATCH 1. Open INVENTORY. Select FLAMETHROWER. USE FLAMETHROWER on PILE OF THATCH. 2. Click on BATTERY. TAKE BATTERY. 3. Exit to 3-way path. 4. Click on the CENTER arrow. 5. Click on the FORWARD arrow, then another FORWARD arrow. 6. Click on the RIGHT arrow, then another RIGHT arrow. 7. ENTER the PIPE. 8. Climb UP the LADDER. 9. Open INVENTORY. Select KNIFE. USE KNIFE on SPIDER WEB. 10. Click on FORWARD arrow. 11. Click on LEFT arrow to JUMP OFF CLIFF. You are back at the 3-way path. 12. Click on CENTER arrow. 13. Open INVENTORY. Select FLAMETHROWER. USE FLAMETHROWER on BRITTLE BRANCHES. 14. ENTER the MUSHROOM GROVE MUSHROOM GROVE 1. Click on the MUSHROOM WARRIOR (LAUREL). Get information. 2. Do the QUIZ: (Answers in order below) 1. 28 2. Paula 3. Amaelia 4. 5 5. hammer 6. Wendel 7. milk 8. soap 9. Laurel 10. 6 3. Laurel GIVES you the MISSING ENGINE. 4. EXIT the MUSHROOM GROVE. 5. Go all the way back to the AIRSHIP. AIRSHIP - EXTERIOR 1. Open INVENTORY. Select ENGINE. USE ENGINE on MISSING ENGINE AREA. 2. ENTER AIRSHIP. 3. Open INVENTORY. Select BATTERY. USE BATTERY on BATTERY HOLDER. 4. Click on RINA. Get information. 5. EXIT AIRSHIP. 6. Go all the way back into TOWN and the POOL. *Note - If you haven't visited Terra since you used the dynamite, go and see her BEFORE visiting the pool. Then check the pool several times until she is there. POOL 1.Click on TERRA'S CLOTHES. You will find the IGNITION KEY. 2. EXIT POOL. 3. Go all the way back to the AIRSHIP. 4. ENTER the AIRSHIP. 5. Open INVENTORY. Select GOLD KEY. USE KEY on KEYHOLE. 6. Watch FINAL CUT SCENE.